I TURN MOTION CAPTURE INTO CINEMATIC PERFORMANCE.

TURNING RAW PERFORMANCE INTO BELIEVABLE CHARACTERS.

30+ YEARS DIRECTING PERFORMANCE FOR AAA GAMES, CINEMATICS AND REAL-TIME EXPERIENCES.

I TURN MOTION CAPTURE INTO CINEMATIC PERFORMANCE.

TURNING RAW PERFORMANCE INTO BELIEVABLE CHARACTERS.

30+ YEARS DIRECTING PERFORMANCE FOR AAA GAMES, CINEMATICS AND REAL-TIME EXPERIENCES.

PERFORMANCE DIRECTOR
Call of Duty
Turning actor performance into believable
real-time characters and cinematic experiences.

MOTION CAPTURE SUPERVISOR
Tripwire Interactive
Directed large-scale performance capture sessions,
coordinating actors, production teams,
and technical pipelines.

FEATURED PRODUCTIONS

Selected roles spanning 30+ years of AAA games, motion capture, cinematics, and real-time experiences.

PERFORMANCE CAPTURE LEADERSHIP
Sony Computer Entertainment
Bridging actors, directors, and technical teams to capture authentic performances and deliver production-ready animation data.