
I TURN MOTION CAPTURE INTO CINEMATIC PERFORMANCE.
TURNING RAW PERFORMANCE INTO BELIEVABLE CHARACTERS.


30+ YEARS DIRECTING PERFORMANCE FOR AAA GAMES, CINEMATICS AND REAL-TIME EXPERIENCES.
PERFORMANCE DIRECTOR
Call of Duty
Turning actor performance into believable
real-time characters and cinematic experiences.
MOTION CAPTURE SUPERVISOR
Tripwire Interactive
Directed large-scale performance capture sessions,
coordinating actors, production teams,
and technical pipelines.


FEATURED PRODUCTIONS
Selected roles spanning 30+ years of AAA games, motion capture, cinematics, and real-time experiences.




