In-engine performance consulting for game and cinematic teams.
PERFORMANCE DESIGN & CONSULTING


PERFORMANCE DESIGN FROM CONCEPT TO ENGINE
I help studios turn creative ideas into believable in-engine performance — guiding the process from planning and previs through capture, cleanup, and final review.


CREATIVE INTENT
ENGINE PREVIS
PERFORMANCE CAPTURE
IN-ENGINE RESULT
Story, character, emotion, and performance goals.
Staging, camera, timing, and feasibility.
Actor direction, shoot support, and take selection.
Cleanup, implementation, and final review.


SERVICES
SUPPORT AT EVERY STAGE OF THE PIPELINE
I help teams catch creative, technical, and performance issues early before they become expensive problems later.








TEAM WORKSHOP
A practical session for directors, animators, designers, and production teams to improve performance capture
Whether you are preparing for capture, reviewing previs, supporting a shoot, or bringing performance back into engine, I can help identify the right support for your team.
SHOOT SUPPORT
Hands-on support during capture to help align actors, blocking, priorities, and final performance goals.
PRE-SHOOT REVIEW
A focused review before capture to identify creative needs, staging, actor, and pipeline risks early.





• Scene and script review
• Character intent and performance goals
• Gameplay or cinematic requirements
• Previs and camera review
• Actor direction notes
• Prop, staging, and blocking concerns
• Pipeline risks before the shoot
• Creative and technical planning
• In-engine previs feedback
• Capture strategy
• Performance direction support
• Take review and selection
• Cleanup priorities
• Final in-engine performance review
• Performance capture fundamentals
• Scene breakdown
• Actor direction methods
• Gameplay and cinematic performance needs
• Common mocap mistakes
• Pipeline-aware decision making
• Review of team-specific examples
• Actor direction
• Blocking and staging support
• Performance notes during capture
• Take evaluation
• Shot priority guidance
• Gameplay or cinematic readability checks
• Communication between creative and technical teams
PRODUCTION CONSULTING
Guidance across planning, previs, capture, cleanup, and in-engine review.
In-engine performance consulting for game and cinematic teams.
PERFORMANCE DESIGN & CONSULTING


PERFORMANCE DESIGN FROM CONCEPT TO ENGINE
I help studios turn creative ideas into believable in-engine performance — guiding the process from planning and previs through capture, cleanup, and final review.


CREATIVE INTENT
ENGINE PREVIS
PERFORMANCE CAPTURE
IN-ENGINE RESULT
Story, character, emotion, and performance goals.
Staging, camera, timing, and feasibility.
Actor direction, shoot support, and take selection.
Cleanup, implementation, and final review.

SERVICES
I help teams catch creative, technical, and performance issues early before they become expensive problems later.








TEAM WORKSHOP
A practical session for directors, animators, designers, and production teams to improve performance capture
Whether you are preparing for capture, reviewing previs, supporting a shoot, or bringing performance back into engine, I can help identify the right support for your team.
SHOOT SUPPORT
Hands-on support during capture to help align actors, blocking, priorities, and final performance goals.
PRE-SHOOT REVIEW
A focused review before capture to identify creative needs, staging, actor, and pipeline risks early.
• Scene and script review
• Character intent and performance goals
• Gameplay or cinematic requirements
• Previs and camera review
• Actor direction notes
• Prop, staging, and blocking concerns
• Pipeline risks before the shoot
• Creative and technical planning
• In-engine previs feedback
• Capture strategy
• Performance direction support
• Take review and selection
• Cleanup priorities
• Final in-engine performance review
• Performance capture fundamentals
• Scene breakdown
• Actor direction methods
• Gameplay and cinematic performance needs
• Common mocap mistakes
• Pipeline-aware decision making
• Review of team-specific examples
• Actor direction
• Blocking and staging support
• Performance notes during capture
• Take evaluation
• Shot priority guidance
• Gameplay or cinematic readability checks
• Communication between creative and technical teams
PRODUCTION CONSULTING
Guidance across planning, previs, capture, cleanup, and in-engine review.
SUPPORT AT EVERY STAGE OF THE PIPELINE
